One of the most common assumptions people have made about Call of Duty in years past is that its multiplayer was simply not accessible for newcomers to learn. Last year’s Call of Duty: Advanced Warfare was a step in the accessible direction, as people who were crushed online in prior installments now stood a chance.
Accessibility and ease of use doesn’t mean the game itself becomes less about skill. It was the game’s matchmaking system that was a major reason why the accessibility was what it was in Advanced Warfare, and hopefully Call of Duty: Black Ops 3’s multiplayer will have a similarly effective matchmaking system.
In Call of Duty: Black Ops 3, people will need to weigh the cost versus benefit of each gameplay decision when they play Black Ops 3’s multiplayer. In an interview with GamesBeat, Black Ops 3 Multiplayer Director Dan Bunting talked about the mindset behind the game’s multiplayer.
“Generally I think multiplayer is actually easier. We talked about our philosophies about accessibility, even making it fun to fail. That risk-reward loop comes into that fun to fail sort of thing. It’s high-risk to jump into a wall-run, but even if you die in the process it’s just so much fun to do because it feels so good. But because it’s so fluid, people can get into it pretty easily. In general we’ve tried to make it as accessible as possible,” Bunting said.
Understanding how to use the boost jump and wall running systems is something people should easily be able to grasp after a short while. Once you’ve reached a point where you understand its functions, you will begin to realize how creativity can make the system even more dynamic.
Some of you may not be as daring to take the fight into the air, compared to others. If that is indeed you, don’t worry because Treyarch is providing plenty of incentive for succeeding on the ground. Treyarch Studio Boss Mark Lamia talked about the game’s movement system and how it will reward players.
“One of the things the team did a nice job with is, while the movement is fun — the advanced moves are fun to pull off — it’s not required. The paths are all there if you decide you don’t want to chain movement or wall-run or whatever. I do think you’re going to, because it’s fun and it’s super easy to use and accessible, but for players who don’t want to do that, it’s not a requirement. The game rewards players just fine who are about staying boots on the ground,” Lamia said.
Black Ops 3 seems to be bringing a nice blend of options for players, both long-time and new. It’ll be interesting to see how Black Ops 3’s multiplayer advances the experience forward when compared to that of Advanced Warfare’s.
Call of Duty: Black Ops 3 will be released on Nov. 6 and will be available for PS4, Xbox One and PC. You can pre-order the game now to ensure access to the upcoming beta.