This coming June will receive several major launches with Elder Scrolls Online (ESO) being one of them. The game has been living on PC and MAC for over a year now, but it’s time to release on PS4 and Xbox One is upon us.
Bringing a game from PC and MAC to systems like the PS4 and Xbox One isn’t exactly a simple thing to complete, particularly when it comes to a game’s user interface (UI). What worked for Elder Scrolls Online’s UI before doesn’t mean it will translate well to a console game’s UI.
Zenimax knew this and has been working to make Elder Scrolls Online’s in-game UI simple to use, and easy to understand. In an exclusive interview with zoomdune.com, Elder Scrolls Online Game Director Matt Firor talked about the experience the development team has had with optimizing the game’s UI for PS4 and Xbox One.
“As gameplay on a controller is inherently different from gameplay on a keyboard/mouse, we made the decision to completely re-create ESO’s UI from the ground-up for console. As such, it was a major development effort, but it will be worth it, as you will see when you pick up a controller to play the game,” Firor said.
When you think back to when Elder Scrolls Online’s console release was delayed, it’s pretty easy to imagine things like building UI from the ground up were partly responsible for it. A game’s experience on console versus PC and MAC always requires certain features to be tailored for each platform, and Elder Scrolls Online was no different.
Outside of Elder Scrolls Online‘s UI, there were a few other obstacles the development team needed to overcome before bringing the game to PS4 and Xbox One. Firor talked about some of the issues they had to deal with.
“We had to solve all the basic problems that crop up with you take a PC online game and take it to console – re-doing the UI to support controller, making sure the game performs well on the hardware, and of course replacing the game’s text/keyboard chat system with voice chat,” Firor said.
Finally, it doesn’t seem like there will be any other features that differ when comparing the PC and MAC versions to the PS4 and Xbox One versions. Outside of the voice chat switch and the new UI, Elder Scrolls Online “is exactly the same game that PC/Mac players are enjoying right now.”
Elder Scrolls Online: Tamriel Unlimited will be launching for the PS4 and Xbox One on June 9. We’ll have more with Zenimax later this week.