Less than 100 days after first unveiling the Microsoft HoloLens, the company shows off some of the progress made in holographic computing. New details emerged as the Microsoft Build Developer Conference got underway in San Francisco on April 30th, 2015.
The conference provides developers the opportunity to experience this revolutionary hardware. Powered by Windows 10, the HoloLens is described as the world’s first fully untethered holographic computer. The idea behind it is to seamlessly connect the real world with the digital world.
By shaping and designing holograms, users have a way to creatively express, learn and teach, as well as share new ideas and visualize their work better. The HoloLens works by bringing holograms into your world, as full-color and multi-dimensional images.
While most VR systems obstruct a person’s view of the physical world, the HoloLens provides see-through lenses. Microsoft made them so that users could continue to be in the physical world, joined by holograms in their own environment.
The HoloLens also has the advantage of spatial sound. The device is capable of making a person perceive the sound coming from some part of the physical space around them. Additional features include a depth sensor that helps to map our your environment as well as the ability to interpret hand gestures.
As for processors, the HoloLens includes a GPU and CPU, as well as an HPU, or rather a Holographic Processing Unit. This provides the device the ability to read your gestures and understand where you’re looking in real-time. As well, voice commands are captured by microphone and you can share the experience with others by way of a photo and video camera.
The HoloLens weighs a lot less than most laptops, but also has more power when it comes to computing. It also is made to fit on the heads of most adults, whether you currently wear glasses, or not. The revolutionary design is adjustable and supposedly doesn’t put extra pressure on a person’s nose or ears, either.
Remarkably, the HoloLens doesn’t need fans to cool it down. There is also no need for a PC or phone connection, and there aren’t any wires. Combined, this allows users to easily and freely move around without obstructions.
No word yet on when the SDK for Microsoft HoloLens will be available, but expect some information about the release date soon. The three day long Microsoft Build conference began with sessions on Wednesday, April 29. It concludes on May 1 with additional sessions planned in the morning and afternoon.