Warner Bros. released today a new trailer for Mad Max, detailing some of the upcoming title’s core gameplay aspects. It should not be surprising that Mad Max seems to share similarities to Shadow of Mordor, published by Warner Bros., and Just Cause, which was developed by Avalanche Studios, also responsible for Mad Max.
Both Shadow of Mordor and Just Cause were great games and were well-received by gamers. Shadow of Mordor was praised for its innovative Nemesis system and combat mechanics, and the Just Cause franchise has a deep following, due to the great physics and grappling feature. Like both of those games, Mad Max is based in an open world.
In this Mad Max gameplay trailer, we see Max engage in both hand-to-hand combat, weapon-based combat, and of course, vehicular combat (notably featuring the use of a vehicle-to-vehicle grappling hook).
Not only that, but the desert wasteland portrayed in the game is very reminiscent of Fallout, which also takes place in a post-apocalyptic setting. Resource management (food, auto parts, weapons, and other gear) and crafting upgrades to Max’s vehicle, the Magnum Opus, and onto Max himself are also similar to the gameplay in the Fallout series. Lastly, just like how Fallout involved interactions with various groups, Max has to deal with different inhabitants and factions in the game.
It’s also hard to ignore the closeness of Mad Max to 2011’s Rage, which was published by Bethesda Softworks, who happened to publish Fallout.
As a side note, this game isn’t related to the upcoming movie, Mad Max: Fury Road, starring Tom Hardy, but the film is distributed by Warner Bros., which is hardly a coincidence. It’s also interesting to note that the movie releases on May 15, 2015, while the game will be released September 1, 2015.
Here are some details Warner Bros. released with the trailer:
Warner Bros. Interactive Entertainment and Avalanche Studios today released the Mad Max Gameplay Overview Trailer for the Mad Max video game coming this fall. Set in the post-apocalyptic future, the trailer provides a glimpse into the desperate struggle Max faces after losing it all – his family, his car, his sanity – and the steps he must take to survive in the harsh and desolate Wasteland. For the first time, players get an extended look at the deep car customization, metal grinding vehicular combat, brutal melee combat and a wide range of other activities they can engage in during their quest to build the ultimate survival vehicle, the Magnum Opus, and find solace in the Plains of Silence. All footage in the trailer is in-engine, comprised of actual game play and in-game cinematics.