The full tale of Tales of the Wizard of Oz encompassed some two hundred episodes (give or take), so it would be impracticable to give you a synopsis of each and every one, particularly as I haven’t access to each and every one. But I will select some from various contributors to YouTube which should hopefully give you something of the flavor of the series.
The pilot episode “The Magic World of Oz,” in which a narrator refers to Oz as “a world far, far away beyond the stars, beyond time itself,” finds Socrates, Rusty, and Dandy– minus Dorothy and Toto, curiously enough– seeking an audience with the Wizard, making their traditional requests of a brain, a heart, and courage. The Wizard, who seems obsessed with trying to get them to pick a card (any card), finally relents, pulls out a chemistry set, and attempts to formulate a heart for Rusty. Realizing a shortage of “ruby red rutabagas,” which apparently are an essential ingredient, he sends the trio off to Munchkinland with a packet of seeds to grow the vital vegetables. They speed off before the Wizard can warn them to beware of the Wicked Witch of the West.
Sure enough, as they make their way Munchkinlandward, the green crone sneaks up and picks Rusty’s pocket (?!), replacing the ruby red rutabaga seeds with a packet of something else. When planted, the counterfeit seeds cause a tremor in the ground, followed by a Munchkin popping out of the soil! Yes, apparently these Munchkins are vegetables. Rusty is crestfallen, but the narrator assures the viewers that the three friends will never give up.
The following episode, “The Witch Switch,” picks up directly afterwards, as Dandy is elected to return to the Emerald Castle to get more seeds. Making his cautious way back through Munchkinland, he literally bumps into a Munchkin artist with an easel. The strange little creature takes a pair of scissors and cuts a piece out of the background of the cartoon, encompassing part of a tree and a bit of the sky. As Dandy wonders at this, a gust of wind blows a little girl and a dog through the square hole, and all three end up in a heap.
The new arrivals are, of course, Dorothy and Toto. Dorothy explains that they were blown out of Kansas and want to get home. Dandy invites them to come and see the Wizard, so Dorothy, Dandy and dog head that way, only to be accosted by the Wicked Witch. The daft sorceress ladles something out of a bubbling cauldron and dumps it on Toto, turning him first into a potted flower, then a fire hydrant (a very unkind transformation for a dog!).
Unafraid, Dorothy scolds the Witch for being mean. The Witch taunts Dorothy, who takes a pin and jabs Dandy, eliciting a started roar from him which frightens the old crone away. Toto changes back to himself and the three continue on to the Wizard’s palace.
TO BE CONTINUED!